Friday, June 26, 2015

Mesh Models and Alternate Viewers.



     I decided to experiment with alternate methods of building objects in Open Sim to see if there might be an easier way. For example the instructions on how to build a table seemed like alot to take in at first glance:


If I bought a real one from IKEA I don't think there'd be as many steps. I did find out that using some viewers it is possible to upload 3d mesh models created in Sketchup or other 3d modeling programs. This method may be just as complex, but it gives more freedom as to what can be created and could potentially be faster if one is already familiar with the modeling program.   

I decided on trying out the Firestorm Viewer because of it's mesh capabilities and cool name. After setting up Jokaydia grid on the viewer I was amazed by the view distance and clearer rendering capabilities compared to Imprudence.  


Next, I built a table using Sketchup. It took about 20 minutes.  



I was then able to import the table into Jokaydia.

There were some problems that I ran into. For instance, the Firestorm viewer does not allow for object physics in open sim for uploaded mesh models. This feature is essential for truly converting a mesh model to a "prim" in Open Sim. There may be a way to do this in another viewer, I just haven't found it yet. The object doesn't render entirely correctly or intersect with other Open Sim objects as successfully as had been hoped. 

2 comments:

  1. Fury,
    Never used Sketchup yet but have heard about it. Easier or similar to Blender? I realized I have Sketchup 2014 in my applications here. Maybe I'll check it out sometime. Mike B.

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    1. Hi Mike,

      Sketchup is great for architectural builds whereas Blender excels at more organic forms. Blender definitely has more capabilities, but Sketchup is simpler and easier to use. You can also get Sketchup 15 pro for free as an educator.

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